Fictive Books are designed for the Roblox generation.
Each Fictive Book includes...
Many different journeys and endings
Items to collect that open new paths
Read Along with Text-To-Speech
Achievements and rewards to inspire self-confidence
Fictive Books
Fictive Books is fighting for children’s literacy. Most elementary school students read below their grade level, yet 90% of kids play video games. Our interactive, branching narrative stories leverage the the best parts of gaming to focus attention on developing reading skills. We employ exciting visuals, level progression and choice empowerment to make reading a fun and attractive alternative to video games.
Logan Brown
Logan is an award-winning producer and writer whose work has been published and produced globally. He holds a B.A degree from Northwestern University, where he studied the art and science of interactive storytelling. He believes that interactive storytelling can empower children to be more thoughtful and proactive in their life choices.
Reading should be entertainment
As adults, we don't bring a book on vacation because a teacher told us to, we do it because we enjoy it. Fictive Books are designed first and foremost to be entertaining and fun!
Time spent is what matters
International data shows a simple fact: Kids who read for pleasure are more successful in life. Unfortunately, Most teenagers spend an average of 6 minutes reading a day and 65% of all 4th graders read below level. Our books are built to safely encourage children to keep coming back day after day.
Self-concept is key
"I am a reader" is an important part of children's self-identity. Our app constantly rewards children for their reading accomplishments and builds self confidence that they are a READER.
We work directly with authors and publishers, and we love to hear from parents and teachers. Please get in touch!